MechWarrior Project

Here are some project-related downloads. Currently, none of this is password-protected, but that will change when I get around to it. In the mean-time, it's not likely that anyone will be able to find this page anyway, and if so, there's not much to steal, as the project is still in its infancy.

Files

Current Happenings

January 17, 2005
Posted by Kevin

Recent Updates

I worked out some more of the combat, including restricting figures' ranges for speed and attack range. There's also support for Primary and Secondary weapons, there's a rudimentary close-up of figure statistics when he's clicked, there's a leaderboard to show statistics, and a figure can't move into a square already occupied by another figure. There's also a leaderboard that shows current VC1 points for both players.

I also smoothed out a few of the rough edges from features I'd programmed already, like now when you click on a tile as a destination as part of a move order, it's much more accurate.

For a more detailed list of what got done this weekend, you can always read today's version of the To-Do list.

 

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